Wiff Waff™ | Teamwork Training Activity

**FOR USE IN VIRTUAL & FACE-TO-FACE TRAINING SESSIONS** ​​This interactive teamwork activity gets delegates analysing their behaviour, skills and attributes and helps them to achieve their full potential as a team player! *This activity is supplied digitally via the Northgate Trainerhub. No delivery charges apply.*

Learning Objectives

  • to test and practise team skills in a short team activity
  • self-awareness about behaviours and attitudes in groups
  • teamwork and leadership skills
  • the importance of team roles
  • how to identify preferred team roles via a questionnaire

Five-Year Repeat Use Licence

This Northgate training activity comes with a five-year licence for repeat use with up to 24 participants per training session within the licence-holding organisation. Please ask for a discount on multiple licences to use with larger groups. Also includes access to the Northgate Trainerhub (see below for details).

  • Participants

    For 3-24 (up to 4 teams of 3-6 per team)

  • Timing

    45 minutes + debrief

  • Uses a computer?

    Not required

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Delivery charges apply per order (not per item).
Delivery charges do not apply to digital products.

Access for digital products is via the Northgate Trainerhub (we will set you up with hub access within 24 (working) hours of your order & our working hours are Monday to Friday 9am to 5:30pm).

  • UK delivery

    (normally next working day)


  • Europe delivery

    (1-2 working days)


  • World delivery

    (1-5 working days)



We hope you that will be delighted with your purchase from Northgate Training. However, if you are unhappy for any reason, we operate a no-quibble returns policy on unused goods. Products should be returned within 30 days. The product(s) needs to be in perfect condition and in its undamaged, original packaging. We cannot refund or exchange anything that has been used. Return postage, packing insurance and direct costs cannot be refunded. Please keep proof of postage to facilitate claims should goods be lost in transit.


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The Activity

Wiff Waff is the original name for Ping Pong, or table tennis. In this short sharp teamwork activity participants are asked to plan for a table-tennis tournament. They have ten minutes' individual planning time and they then come together, in virtual teams, to work out details of play, costs and entrance fee, design a poster and prepare advertising copy.

The activity is based on a set of seven team roles that are considered essential components for high-performing teams. The task is designed to bring the key team roles into relief and gives participants the opportunity to reflect on their own best skills and attributes - and how they fit into a team.

During the debrief you can discuss what happened during the team task, and consider the seven key roles or types. Optional handouts included. An exciting, team task that is designed to get your delegates interacting followed by an opportunity for self-reflection.

Wiff Waff has been developed from Northgate's activity, Building an Effective Team (no longer available).

Trainer's Role

1. Briefly introduce the activity to all participants.

2. Allocate participants into teams and put them into breakout rooms.

3. Send a copy of the Team Brief to each individual and allow ten minutes for participants to study it on their own. After ten minutes participants can then discuss it within their teams.

4. Allow 20-30 minutes for the team task. Observe teams in action and make notes for the debrief in terms of how they worked as a team.

5. After the allotted time stop the teams. Ask for results from each team in terms of the answers to the task.

6. Lead a general debrief on how the teams operated and a discussion on team roles.

7. Use the (optional) PowerPoint to describe and review the seven key roles. Use the optional handouts which are designed to make participants think about their own traits and how they best fit into the key roles required in a team.

8. Consolidate the learning by linking the idea of team roles to the workplace and how improvements might be made in terms of self-awareness, behaviours and attitudes.

Full instructions, debrief notes and worked calculations all supplied in the Trainer’s Notes.

Pack Contents

  • Trainer’s Notes (supplied as a PDF)
  • PowerPoint
  • Team Brief (supplied as a PDF)
  • Handout: Team Roles - Questionnaire (supplied as a PDF)
  • Handout: Team Roles - Summary of Team Roles (supplied as a PDF)

This activity is supplied digitally via the Northgate Trainerhub. No delivery charges apply.

Northgate Trainerhub

Benefits of the online Northgate Trainerhub include:

  • Easy-to-access resource library which stores all the digital files for the activity in one place
  • Immediate access to upgrades made to the activity over the five-year licence term
  • Access to an online Trainer Forum where you can post questions, share experiences & network with other Trainers
  • Access to free activities and icebreakers
  • Option to send information to team leaders digitally via the hub using Team Access Codes
  • Unlimited Trainer logins for all Trainers based at the licence-holding site

I have used Northgate products over the years, starting when I was Training & Development Manager for Virgin Atlantic Airways, and found them easy to facilitate, fit for purpose and both instructive and enjoyable for participants.

Pauline Wells, HR Business Partner, SSL Insurance Brokers Ltd

I used 'Wiff Waff' virtually. The poster design element allowed those with more of a creative flare to shine and and also provided a really good mechanism to learn how to use the online whiteboard tool through some fun trial and error.

Anon, L&D Manager, Public Sector Organisation

I have used 'Wiff Waff' virtually a couple of times (with two groups from the same organisation) and it worked really rather well. I adapted the delivery a little as I wanted something across a couple of shorter breakouts rather than one large activity but it served my purpose well. What I did was got them to create the answers to the questions (without doing the advert) in the first session. We debriefed that and then later in the day we did another breakout where they had to create the ad. This meant that in both sessions some people might have been less effective as their skill sets might have been under utilised. Discussion around how that felt and how to keep people engaged was useful. Northgate products are just as useful in a virtual world!

Ian Moreton-Thickett, Freelance L&D Consultant, The Development Catalyst

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