**FOR USE IN VIRTUAL & FACE-TO-FACE TRAINING SESSIONS** This interactive teamwork activity gets delegates analysing their behaviour, skills and attributes and helps them to achieve their full potential as a team player! *This activity is delivered electronically.*
This Northgate training activity comes with a licence for repeat use with up to 24 participants per training session within your organisation and the activity files can be stored on one device. Please ask for a discount for use with larger groups, for trainers in multiple locations and/or cloud storage.
For 3-24 (up to 4 teams of 3-6 per team)
45 minutes + debrief
Delivery charges apply per order (not per item).
Delivery charges do not apply to digital downloads.
(normally next working day)
(1-2 working days)
(1-5 working days)
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Wiff Waff is the original name for Ping Pong, or table tennis. In this short sharp teamwork activity participants are asked to plan for a table-tennis tournament. They have ten minutes' individual planning time and they then come together, in virtual teams, to work out details of play, costs and entrance fee, design a poster and prepare advertising copy.
The activity is based on a set of seven team roles that are considered essential components for high-performing teams. The task is designed to bring the key team roles into relief and gives participants the opportunity to reflect on their own best skills and attributes - and how they fit into a team.
During the debrief you can discuss what happened during the team task, and consider the seven key roles or types. Optional handouts included. An exciting, team task that is designed to get your delegates interacting followed by an opportunity for self-reflection.
Wiff Waff has been developed from Northgate's activity, Building an Effective Team (no longer available).
1. Briefly introduce the activity to all participants.
2. Allocate participants into teams and put them into breakout rooms.
3. Send a copy of the Team Brief to each individual and allow ten minutes for participants to study it on their own. After ten minutes participants can then discuss it within their teams.
4. Allow 20-30 minutes for the team task. Observe teams in action and make notes for the debrief in terms of how they worked as a team.
5. After the allotted time stop the teams. Ask for results from each team in terms of the answers to the task.
6. Lead a general debrief on how the teams operated and a discussion on team roles.
7. Use the (optional) PowerPoint to describe and review the seven key roles. Use the optional handouts which are designed to make participants think about their own traits and how they best fit into the key roles required in a team.
8. Consolidate the learning by linking the idea of team roles to the workplace and how improvements might be made in terms of self-awareness, behaviours and attitudes.
Full instructions, debrief notes and worked calculations all supplied in the Trainer’s Notes.
This activity is delivered electronically. Delivery charges do not apply.
I have used Northgate products over the years, starting when I was Training & Development Manager for Virgin Atlantic Airways, and found them easy to facilitate, fit for purpose and both instructive and enjoyable for participants.
Pauline Wells, HR Business Partner, SSL Insurance Brokers Ltd
I used 'Wiff Waff' virtually. The poster design element allowed those with more of a creative flare to shine and and also provided a really good mechanism to learn how to use the online whiteboard tool through some fun trial and error.
Anon, L&D Manager, Public Sector Organisation
I have used 'Wiff Waff' virtually a couple of times (with two groups from the same organisation) and it worked really rather well. I adapted the delivery a little as I wanted something across a couple of shorter breakouts rather than one large activity but it served my purpose well. What I did was got them to create the answers to the questions (without doing the advert) in the first session. We debriefed that and then later in the day we did another breakout where they had to create the ad. This meant that in both sessions some people might have been less effective as their skill sets might have been under utilised. Discussion around how that felt and how to keep people engaged was useful. Northgate products are just as useful in a virtual world!
Ian Moreton-Thickett, Freelance L&D Consultant, The Development Catalyst